Providence Softworks was a game technology and development company. It was acquired by Rune Games where I transitioned to the "Head of Art Department" position.
Up until the acquisition, we've developed 50+ mobile games and prototypes for various publishers; along with multiple multiplayer PC game prototypes which was the catalyst for the acquisiton in the first place.
Worked as a part-time news editor for VG 247 Turkey office. Wrote around a 100 news articles on gaming and game development.
Ragnarok Corp was the very first start-up attempt that I've worked on. It was a game development company and worked on a multiplayer, "Pudge-wars"-like competitive game.
I was still in University.