Ozan Önen
Ozan Önen
3D Environment & Prop Artist
Istanbul, Turkey

Skills

3D3D ModelingTexturingLightingGame DevelopmentProp DesignUnityPhysically Based Renderingunreal engineArt Directionreal-time renderingEnvironment DesignRendering

Software proficiency

Maya
Maya
ZBrush
ZBrush
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Unreal Engine
Unreal Engine
Unity
Unity
Marmoset Toolbag
Marmoset Toolbag
Photoshop
Photoshop
Marvelous Designer
Marvelous Designer
Premiere
Premiere
DaVinci Resolve
DaVinci Resolve
World Creator
World Creator
Roblox Studio
Roblox Studio
Substance 3D Sampler
Substance 3D Sampler
The Sandbox GameMaker
The Sandbox GameMaker

Experience

  • CoFounder at Imperium Softworks
    Istanbul, TR
    August 2024 - Present

  • Head of Art Department at Rune Games
    İzmir, TR
    May 2023 - August 2024

  • Co-Founder / 3D Environment & Prop Artist at Providence Softworks
    Istanbul, TR
    June 2019 - May 2023

    Providence Softworks was a game technology and development company. It was acquired by Rune Games where I transitioned to the "Head of Art Department" position.

    Up until the acquisition, we've developed 50+ mobile games and prototypes for various publishers; along with multiple multiplayer PC game prototypes which was the catalyst for the acquisiton in the first place.

  • News Editor at VG 247
    Istanbul, TR
    September 2016 - October 2016

    Worked as a part-time news editor for VG 247 Turkey office. Wrote around a 100 news articles on gaming and game development.

  • CoFounder at Ragnarok Corp
    Istanbul, TR
    June 2015 - August 2016

    Ragnarok Corp was the very first start-up attempt that I've worked on. It was a game development company and worked on a multiplayer, "Pudge-wars"-like competitive game.

    I was still in University.